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gdmp/ff_ffplay_def.cpp

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2025-09-25 16:56:53 +08:00
#include "ff_ffplay_def.h"
#include "easylogging++.h"
AVPacket flush_pkt;
static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
{
MyAVPacketList *pkt1;
if (q->abort_request) //如果已中止,则放入失败
return -1;
pkt1 = (MyAVPacketList *)av_malloc(sizeof(MyAVPacketList)); //分配节点内存
if (!pkt1) //内存不足,则放入失败
return -1;
// 没有做引用计数那这里也说明av_read_frame不会释放替用户释放buffer。
pkt1->pkt = *pkt; //拷贝AVPacket(浅拷贝AVPacket.data等内存并没有拷贝)
pkt1->next = NULL;
if (pkt == &flush_pkt)//如果放入的是flush_pkt需要增加队列的播放序列号以区分不连续的两段数据
{
q->serial++;
LOG(INFO) << "q->serial = " << q->serial;
}
pkt1->serial = q->serial; //用队列序列号标记节点
/* 队列操作如果last_pkt为空说明队列是空的新增节点为队头
* next为新增节点
*/
if (!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
//队列属性操作增加节点数、cache大小、cache总时长, 用来控制队列的大小
q->nb_packets++;
q->size += pkt1->pkt.size + sizeof(*pkt1);
q->duration += pkt1->pkt.duration;
/* XXX: should duplicate packet data in DV case */
//发出信号,表明当前队列中有数据了,通知等待中的读线程可以取数据了
SDL_CondSignal(q->cond);
return 0;
}
int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
int ret;
SDL_LockMutex(q->mutex);
ret = packet_queue_put_private(q, pkt);//主要实现
SDL_UnlockMutex(q->mutex);
if (pkt != &flush_pkt && ret < 0)
av_packet_unref(pkt); //放入失败释放AVPacket
return ret;
}
int packet_queue_put_nullpacket(PacketQueue *q, int stream_index)
{
AVPacket pkt1, *pkt = &pkt1;
av_init_packet(pkt);
pkt->data = NULL;
pkt->size = 0;
pkt->stream_index = stream_index;
return packet_queue_put(q, pkt);
}
/* packet queue handling */
int packet_queue_init(PacketQueue *q)
{
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
if (!q->mutex) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
q->cond = SDL_CreateCond();
if (!q->cond) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
q->abort_request = 1;
return 0;
}
void packet_queue_flush(PacketQueue *q)
{
MyAVPacketList *pkt, *pkt1;
SDL_LockMutex(q->mutex);
for (pkt = q->first_pkt; pkt; pkt = pkt1) {
pkt1 = pkt->next;
av_packet_unref(&pkt->pkt);
av_freep(&pkt);
}
q->last_pkt = NULL;
q->first_pkt = NULL;
q->nb_packets = 0;
q->size = 0;
q->duration = 0;
SDL_UnlockMutex(q->mutex);
}
void packet_queue_destroy(PacketQueue *q)
{
packet_queue_flush(q); //先清除所有的节点
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->cond);
}
void packet_queue_abort(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 1; // 请求退出
SDL_CondSignal(q->cond); //释放一个条件信号
SDL_UnlockMutex(q->mutex);
}
void packet_queue_start(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 0;
packet_queue_put_private(q, &flush_pkt); //这里放入了一个flush_pkt
SDL_UnlockMutex(q->mutex);
}
double packet_queue_cache_duration(PacketQueue *q, AVRational time_base, double packet_duration)
{
double pts_duration = 0; // 按队列头部、尾部的pts时长
double packets_duration = 0;// 按包累积的时长
SDL_LockMutex(q->mutex);
MyAVPacketList *first_pkt = q->first_pkt;
MyAVPacketList *last_pkt = q->last_pkt;
int64_t temp_pts = last_pkt->pkt.dts - first_pkt->pkt.dts; // 计算出来差距
pts_duration = temp_pts * av_q2d(time_base); // 转换成秒
packets_duration = packet_duration * q->nb_packets; // packet可能存在多帧音频的情况, 此时这里计算就存在误差
SDL_UnlockMutex(q->mutex);
// 以时间戳为准然后根据码率预估持续播放的最大时长比如以时间戳计算出来超过60秒则是极有可能是有问题的,说明缓存的数据比较多
if(pts_duration < 60) {
return pts_duration;
} else {
return packets_duration;
}
}
/* return < 0 if aborted, 0 if no packet and > 0 if packet. */
/**
* @brief packet_queue_get
* @param q
* @param pkt MyAVPacketList.pkt
* @param block
* @param serial MyAVPacketList.serial
* @return <0: aborted; =0: no packet; >0: has packet
*/
int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block, int *serial)
{
MyAVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex); // 加锁
for (;;) {
if (q->abort_request) {
ret = -1;
break;
}
pkt1 = q->first_pkt; //MyAVPacketList *pkt1; 从队头拿数据
if (pkt1) { //队列中有数据
q->first_pkt = pkt1->next; //队头移到第二个节点
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--; //节点数减1
q->size -= pkt1->pkt.size + sizeof(*pkt1); //cache大小扣除一个节点
q->duration -= pkt1->pkt.duration; //总时长扣除一个节点
//返回AVPacket这里发生一次AVPacket结构体拷贝AVPacket的data只拷贝了指针
*pkt = pkt1->pkt;
if (serial) //如果需要输出serial把serial输出
*serial = pkt1->serial;
av_free(pkt1); //释放节点内存,只是释放节点而不是释放AVPacket
ret = 1;
break;
} else if (!block) { //队列中没有数据,且非阻塞调用
ret = 0;
break;
} else { //队列中没有数据,且阻塞调用
//这里没有break。for循环的另一个作用是在条件变量满足后重复上述代码取出节点
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex); // 释放锁
return ret;
}
static void frame_queue_unref_item(Frame *vp)
{
av_frame_unref(vp->frame); /* 释放数据 */
}
/* 初始化FrameQueue视频和音频keep_last设置为1字幕设置为0 */
int frame_queue_init(FrameQueue *f, PacketQueue *pktq, int max_size, int keep_last)
{
int i;
memset(f, 0, sizeof(FrameQueue));
if (!(f->mutex = SDL_CreateMutex())) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
if (!(f->cond = SDL_CreateCond())) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
f->pktq = pktq;
f->max_size = FFMIN(max_size, FRAME_QUEUE_SIZE);
f->keep_last = !!keep_last;
for (i = 0; i < f->max_size; i++)
if (!(f->queue[i].frame = av_frame_alloc())) // 分配AVFrame结构体
return AVERROR(ENOMEM);
return 0;
}
void frame_queue_destory(FrameQueue *f)
{
int i;
for (i = 0; i < f->max_size; i++) {
Frame *vp = &f->queue[i];
// 释放对vp->frame中的数据缓冲区的引用注意不是释放frame对象本身
frame_queue_unref_item(vp);
// 释放vp->frame对象
av_frame_free(&vp->frame);
}
SDL_DestroyMutex(f->mutex);
SDL_DestroyCond(f->cond);
}
void frame_queue_signal(FrameQueue *f)
{
SDL_LockMutex(f->mutex);
SDL_CondSignal(f->cond);
SDL_UnlockMutex(f->mutex);
}
/* 获取队列当前Frame, 在调用该函数前先调用frame_queue_nb_remaining确保有frame可读 */
Frame *frame_queue_peek(FrameQueue *f)
{
return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}
/* 获取当前Frame的下一Frame, 此时要确保queue里面至少有2个Frame */
// 不管你什么时候调用,返回来肯定不是 NULL
Frame *frame_queue_peek_next(FrameQueue *f)
{
return &f->queue[(f->rindex + f->rindex_shown + 1) % f->max_size];
}
/* 获取last Frame
*/
Frame *frame_queue_peek_last(FrameQueue *f)
{
return &f->queue[f->rindex];
}
// 获取可写指针
Frame *frame_queue_peek_writable(FrameQueue *f)
{
/* wait until we have space to put a new frame */
SDL_LockMutex(f->mutex);
while (f->size >= f->max_size &&
!f->pktq->abort_request) { /* 检查是否需要退出 */
SDL_CondWait(f->cond, f->mutex);
}
SDL_UnlockMutex(f->mutex);
if (f->pktq->abort_request) /* 检查是不是要退出 */
return NULL;
return &f->queue[f->windex];
}
// 获取可读
Frame *frame_queue_peek_readable(FrameQueue *f)
{
/* wait until we have a readable a new frame */
SDL_LockMutex(f->mutex);
while (f->size <= 0 &&
!f->pktq->abort_request) {
SDL_CondWait(f->cond, f->mutex);
}
SDL_UnlockMutex(f->mutex);
if (f->pktq->abort_request)
return NULL;
return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}
// 更新写指针
void frame_queue_push(FrameQueue *f)
{
if (++f->windex == f->max_size)
f->windex = 0;
SDL_LockMutex(f->mutex);
f->size++;
SDL_CondSignal(f->cond); // 当_readable在等待时则可以唤醒
SDL_UnlockMutex(f->mutex);
}
/* 释放当前frame并更新读索引rindex */
void frame_queue_next(FrameQueue *f)
{
if (f->keep_last && !f->rindex_shown) {
f->rindex_shown = 1;
return;
}
frame_queue_unref_item(&f->queue[f->rindex]);
if (++f->rindex == f->max_size)
f->rindex = 0;
SDL_LockMutex(f->mutex);
f->size--;
SDL_CondSignal(f->cond);
SDL_UnlockMutex(f->mutex);
}
/* return the number of undisplayed frames in the queue */
int frame_queue_nb_remaining(FrameQueue *f)
{
return f->size - f->rindex_shown;
}
/* return last shown position */
int64_t frame_queue_last_pos(FrameQueue *f)
{
Frame *fp = &f->queue[f->rindex];
if (f->rindex_shown && fp->serial == f->pktq->serial)
if(fp)
return fp->pos;
else
return -1;
}
/**
* :pts ,set_clock_at get_clock的代码
* c->pts_drift=pts-
* clock=c->pts_drift+
* get_clock(&is->vidclk) ==is->vidclk.pts, av_gettime_relative() / 1000000.0 -is->vidclk.last_updated +is->vidclk.pts
*/
double get_clock(Clock *c)
{
if (*c->queue_serial != c->serial)
return NAN; // 不是同一个播放序列,时钟是无效
if (c->paused) {
return c->pts; // 暂停的时候返回的是pts
} else {
double time = av_gettime_relative() / 1000000.0;
return c->pts_drift + time - (time - c->last_updated) * (1.0 - c->speed);
}
}
void set_clock_at(Clock *c, double pts, int serial,double time)
{
c->pts = pts; /* 当前帧的pts */
c->last_updated = time; /* 最后更新的时间,实际上是当前的一个系统时间 */
c->pts_drift = c->pts - time; /* 当前帧pts和系统时间的差值正常播放情况下两者的差值应该是比较固定的因为两者都是以时间为基准进行线性增长 */
c->serial = serial;
}
void set_clock(Clock *c, double pts, int serial)
{
double time = av_gettime_relative() / 1000000.0;
set_clock_at(c, pts, serial, time);
}
void init_clock(Clock *c, int *queue_serial)
{
c->speed = 1.0;
c->paused = 0;
c->queue_serial = queue_serial;
set_clock(c, NAN, -1);
}
void ffp_reset_statistic(FFStatistic *dcc)
{
memset(dcc, 0, sizeof(FFStatistic));
}